In my excitement for the release of The Avengers I decided to post some renders of a work-in-progress Hulk I’ve been working on now and then in Sculptris. He’s definitely still really blobby in a lot of places, including hair and lower body, and I’m not sure he’ll ever get finished as I’ve moved on to other sculpts in Zbrush (which I hope to start posting soon). He’s a classic era, Kirby-inspired Hulk.
He was rendered in Blender using the new Cycles render engine, which I am really impressed with, and looking forward to exploring more.
Click any thumbnail.









